ARK Survival Ascended Plugins

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ArkShop UI Ascended

ASA: ArkShop UI Ascended

Connects the ArkShop plugin to the UI mod

Show Features

Current Supported Features
  • Item Buying
  • Kit Buying
  • Kit Redeeming
  • Selling
  • Trading Points
  • Real-time point display
  • Vote Claiming
Mod Features
  • Searching
  • Two customizable buttons
  • Customizable shop name
  • Customizable hotkey to open the UI (F1-F12)
  • EOS ID copy/paste
Rcon Scheduler Ascended

ASA: Rcon Scheduler Ascended

This plugin allows you to schedule RCON commands to run exactly when you need them to. You can set them to run when the server starts, every X minutes, every X hours or at an exact time during the day. Schedules are based on real world time (not in game time).

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Features
  • Schedule any RCON command
  • CRON scheduling
  • Exact time scheduling
  • Server start scheduling
Items Plus Ascended

ASA: Items Plus Ascended

Cluster Transfer System, Death Inventory Saver, Item Weight, Limited Blueprint Crafts and more

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Features
  • Cluster Transfer System
  • Reduce default item weight and/or individual item weight by a percentage (Item weight will not change but the weight on your character/dino weight stat will reflect the adjusted weight)
  • Set Blueprints to have limited uses that destroys the BP when the last use is used.
  • Block Items, Engrams or Blueprints from being visible or used by players in inventory or crafting benches.
  • Upload restricted items like Element, Shards, Trophies and Tribute Items (configurable) (MySQL required)
  • Updated Item Stat Caps for all items not just crafted. They should be 100% accurate now after crafting the item or spawning them.
  • Ignore List added to block some items from being uploaded.
  • Downloaded items will be temporarily stored until the player uploads new items or transfers servers.
  • Transfer Spawn Immunity Option - After server transfer and during the download delay time player cannot move and cannot be damaged
  • Ignore Spoiling Items Option
  • Notify Players if they have items left in the upload system.
  • Upload/Download system has been completely rewritten. (supports full inventory uploads)
  • Updated weight system (should be faster and more reliable)
  • Armor and Weapon Durability options to reduce the speed at which durability is removed
  • Armor, Weapon Damage, Durability can be increased by a percentage for Armor, Weapons or Saddles if they use that particular stat
  • Armor, Weapon Damage, Durability can be capped globally or by item
Shoulder Pet Saver
  • This feature will place your shoulder pet in a temporary cryopod and place in your inventory upon transferring servers instead of it just dropping on the ground
  • I have integrated `Pelayori's Cryo Storage` mod (https://www.curseforge.com/ark-survival-ascended/mods/cryopods) for this feature
Death Saver
  • Save player items when they die and automatically return them when they respawn.
  • Items are not uploaded to the database and the player must respawn after dying to get their items.
  • Ability to save all items in the players inventory along with Equipped Armor and Hotbar items
  • Ability to save armor equipped on the player
  • Ability to save items from the Hotbar slots
  • Ability to allow the feature to only work if a player has a permission.
  • Players without this permission will need to retrieve their items the normal way.
ARK Data / Upload Permissions
  • Prevent items being uploaded to ARK Data and block player transfers when holding the items
  • Permission system added to allow two different bypasses on this feature
  • First allows bypassing specific items you specify
  • Second allows bypassing all restrictions (works like the Admin permission without giving out Admin)
  • Players without this permission will need to retrieve their items the normal way.
Items+ Companion Mod Support (optional)
  • https://legacy.curseforge.com/ark-survival-ascended/mods/items-plus-ascended
  • The mod adds the ability to transfer without the need to use the /upload command.
  • Adds the ability for the mod to reflect weight changes on items in game now.
  • Required to use the Cluster Transfer System
Lethal Decay Ascended

ASA: Lethal Decay Ascended

Keep your cluster clean. Highly configurable decay system that replaces the ARK system entirely.

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Features
  • Permission based timed decay (based on tribe inactivity not material based tiers)
  • Rapid Decay feature to remove small cluttered structures faster then full decay timers with other configurable criteria
  • Instant Decay feature that will remove specific structures you specify with other configurable criteria
  • Complete removal of Structures, Dinos, Players (no random bags or vaults left over)
  • Logging (api log and discord)
  • Unclaimed dino decay
  • Manual or Automatic decay option for Normal and Rapid decay
  • Server Performance Monitoring allows for real-time decision making to prevent large base decay lag while players are online.
Lethal Login

ASA: Lethal Login

Ban, Whitelist, Exclusive Join System with Permissions integration

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Features
  • Prevents players from being able to duplicate their character allowing for duplicating inventory they were carrying.
  • Ability to block creating multiple characters on a cluster using the same Steam ID.
  • Ban System is now MySQL based and no longer relies on the built in ban function so it is cluster wide.
  • Whitelisting can be completely managed manually or through permissions plugin.
  • Exclusive Join can be completely managed manually or through permissions plugin.
  • Discord Webhook to log certain events like trying to create a second character or trying to login to two servers at once.
Ban System
  • Timed bans with a specifiyed reason (Player will see this message)
  • Permanent bans with a specifiyed reason (Player will see this message)
  • Bans take affect almost immediately after sending the command.
Exclusive Join Permission System - Similar to a passworded server that does not need a password.
  • "-exclusivejoin" commandline parameter is required if using that feature
  • Assign permission groups in the config to allow players with those groups to use Exclusive Join
  • When the permission group is removed from the player they are not allowed to join Exclusive Join servers any longer
  • Now you can offer it to VIP members without managing it manually
Whitelist Permission System - Allows joining servers that are full
  • Assign permission groups in the config to allow players with those groups to take advantage of whitelisting
  • When the permission group is removed from the player they are removed the Whitelist also
  • Now you can offer it to VIP members without managing it manually
Lethal Loot Ascended

ASA: Lethal Loot Ascended

Lootbox/Event System plus Customizable Stats for Items, Dinos and Eggs

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Features
  • Players will be notified when logging in they have unclaimed boxes.
  • Players can use `/boxes` by default to claim their boxes.
  • Placed lootboxes can be opened, prevent adding items, destroy once empty automatically.
  • Customize Dino stat points (Health, Stam, Damage etc)
  • Customize Item stats: Armor, Damage, Durability
  • Loot entries can have permissions assigned limiting what groups can recieve it.
  • Lootbox Given Discord logging
  • Lootbox Redeemed Discord logging
Build completely random lootboxes
  • Loot Sets
  • Loot Tiers
  • Supports Items, Dinos and Commands
Lethal Protection

ASA: Lethal Protection

Offline Protection, Raid/PvP Cooldowns

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General Features
  • Configurable Command Names
  • Customizable Messages
  • Customizable Tribe Log Entries
ORP (Offline Raid Protection) Features
  • PVE Base Mode (Always On ORP to allow World PVP Only)
  • Raid Protection (Granted by Admin for X Hours of 100% ORP Immunity)
  • ORP Decay Timer (Removes ORP after active for X Days in a row)
  • ORP Visibility (Can temporarily show the ORP radius)
  • Adjust Damage Calculation (Dinos, Turrets and Structures)
  • Passive dino protection options and exclusion list for dinos that produce paste or oil for example
  • Physical ORP (Structure that can be destroyed to remove ORP protection or can be set as Immune)
  • Tribes can place one ORP structure per map.
  • ORP Placement Restrictions (Many options available to customize)
  • ORP Activation penalties for logging during a raid
  • Location specific restrictions can be created per map to disallow using an ORP
Open World PvP Flagging - Affects only players involved
  • This is any PvP outside of an ORP protection area (or extended range)
  • PvP Flag has an independent timer
  • Players will receive a white Buff icon when active
Cooldown Restrictions for PvP Flag Only
  • Block any chat command
  • Block using items or structures
  • Block placing Structures
  • Block picking up structures
  • Block using transmitters
  • Block copying turret settings
Raid Flagging - Affect whole tribe
  • Can set a range larger then the ORP protection range to count attacking close to a protected base
  • Flag and can given for any damage in this area or only if something is destroyed or killed
  • Raid Flag has an independent timer
  • Can Raid Flag tribes for soaking turrets inside the ORP range.
  • Can notify a tribe though a Tribe Log entry about turrets being soaked
  • Players will receive a red Buff icon when active
Cooldown Restrictions for Raid Flag Only
  • Block any chat command
  • Block using items or structures
  • Block placing Structures
  • Block picking up structures
  • Block using transmitters
  • Block copying turret settings
  • Block dumping items in mass (Popcorning)
Lethal Quests Ascended

ASA: Lethal Quests Ascended

Advanced Stat Tracker, Questing System including Daily/Weekly and Customizable Reward System

Show Features

Features
  • Create quest chains using the built-in and custom stats you create.
  • Create daily and weekly quest variations
  • Track 100's of statistics using the custom tracking system.
  • Discord bot is available for leaderboard type display and personal player stats.
  • See below for more details and settings.
Built in tracking
  • PlayerKills
  • PlayerDeaths
  • WildDinoKills
  • TamedDinoKills
  • BossKills
  • K/D
  • MinutesPlayed
  • TotalDeaths
  • PvPDamage
  • TamedDinos
  • RareTamedDinos (Lethal Sightings)
  • RareDinoKills (Lethal Sightings)
  • SuperRareDinoKills (Lethal Sightings)
  • ServerEventsCompleted (Server Events)
  • Future Support - MissionsCompleted
  • Future Support - MissionsFailed
  • Future Support - BlueOSD
  • Future Support - YellowOSD
  • Future Support - RedOSD
  • Future Support - PurpleOSD
  • Future Support - PurpleOSDWaves (highest completed)
  • Future Support - ElementNodeEasy
  • Future Support - ElementNodeMedium
  • Future Support - ElementNodeHard
  • FishCaught
Custom Tracking System
  • Build your advanced tracking however you want using the following 4 types: Dino Kills, Harvesting, Dino Taming, Crafted Items
  • You can create roughly 950 custom tracking stats (MySQL column limitation)
  • You can track groups or single entries.
  • Note: Adding new custom tracking requires a map restart (adding a blueprint to an existing entry does not require a restart)
Quest System
  • This system is built using the extensive options available from all of the possible tracking stats.
  • You can create quest lines that walk players through a specific path of quests that unlock and complete as they progress.
  • You can create individual quests as well. I have provided around 10 example quests in the commented_config.json
  • Permissions support is enabled allowing for special quest chains for VIP's
  • Extensive reward system allowing each quest to have unique rewards you set, random rewards or even use a generic reward set.
  • Available reward types: Items, Dinos, Experience, ArkShop Points, Engram Unlocks, Commands, Http Post
Permissions
  • Added Permissions integration for the Quests see the commented_config for usage
  • Any quest missing this setting will get assigned the
  • Default" permission group"
  • Support for permission group list like "Default,Admin,VIP" etc
Lethal Sightings Ascended

ASA: Lethal Sightings Ascended

Create rare dinos for taming or special loot rewards

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Rare Dinos
  • Set max rares allowed at one time (applies to Super Rare also)
  • Set graphical effect to make them stand out (removed when tamed)
  • Set custom level range for rare dinos
  • Set how often they try to spawn
  • Set Random Names (optional)
  • Set Random Colors (optional)
  • Prevent Taming (optional)
  • Only dinos you specify will become Super Rare or Rare
  • Unable to be carried by a Dino or Skiff until after it is tamed.
Super Rare Dinos
  • These features are in addition to the other dino settings
  • Set custom level range much higher
  • Set spawn chance (default 5% 1 out of 20 Rares)
  • Set graphical effect to make them stand out
  • Not Tamable
Super/Rare Announcements
  • Dino and location on spawn but the exact location is not given
  • Dino was tamed (only for rares)
  • Dino was killed by players
  • Dino was killed by wild dinos/environment
Super/Rare Reward Features (when dino is killed only)
  • Spawns a custom supply drop or can be given to killer directly
  • Set Min/Max rewards to give
  • Set the type of supply crate (sky, cave, underwater). Sky will maybe spark pvp for the reward crate loot
  • Set the Loot pool available (I have included many items by default with various Quality)
  • Super Rare and Rare have their own reward settings
Name Control Ascended

ASA: Name Control Ascended

Tribe, Player and Dino Names and More

Show Features

Features
  • Option to force "Unique" characters names (Requires MySQL/MariaDB)
  • Option to offer "Reserved" character names to your VIPs (Mainly for servers that do set duration Seasons)
  • Auto "block" structure names if name is not allowed.
  • Auto "block" character creation if name is not allowed.
  • Auto "rename" character when created if name is not allowed.
  • Auto "block" tribe rename if name is not allowed.
  • Auto "rename" tribe if name is not allowed.
  • Auto "block" dino rename if name is not allowed.
  • Auto "rename" dino if the name is not allowed.
  • Auto "rename" will pull a random name from the Names.json file. (You can customize the list with your own names or use the provided ones)
  • Messages can be set per blocking method for Tribe, Player and Dino.
  • Limit Name Length
  • Limit Notes by length of text and the contents.
Server Events Ascended

ASA: Server Events Ascended

Create various events using different in game bosses/dinos.

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Boss Features
  • Set custom boss level
  • Set custom health
  • Enable/Disable normal engram unlocks
  • Enable/Disable normal achievements
  • Enable/Disable normal boss loot
  • Minion spawning support
  • Discord messages for start and end of the event
Arena Features
  • Specify open world Arena size
  • Set color of Arena border
  • Enable/Disable rules to keep the boss in the arena (includes anti-kiting mechanics)
  • Enable/Disable building in the arena
  • Enable/Disable flying in the arena
Reward Features
  • StaticLoot - Spawns loot crates after boss dies (configured per Event). Select which loot crate to spawn and how many should spawn.
  • PerPlayerLoot - Each player will receive all rewards listed (configured per Event). Rewards in this loot section can be Item(s), Experience, Shop Points, Engram Unlocks.
Other Event Settings
  • Event start timer (displays leading up to event boss spawning)
  • Event cooldown timer (displays after the event boss being killed)
  • Balance settings to nerf certain dino damage like Giga's which make most bosses too easy.
Tribe Enforcer Ascended

ASA: Tribe Enforcer Ascended

Tribe Enforcer aims to provide consistent tribe members across a cluster including the same Tribe ID

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Features
  • Works with Name Control Ascended to make sure the tribe name fits your server's naming standards (supports the "block" setting only)
  • A tribe created on a map will automatically be created on any other map when a tribe member joins the new map on the cluster.
  • A tribe member invited on Server A will be auto added to the Tribe on Server B upon joining the map. No, longer do tribes have to invite players on every map to be in the same tribe.
  • Kicking a player from the tribe will kick them cluster wide from the tribe.
  • Ability to Promote/Demote Tribe Admins across the cluster.
  • Renaming the tribe will happen cluster wide on any active map your tribe is currently logged into and inactive maps (no players online) once a tribe member logs into that server.
  • Handles merging tribes with structures on other maps even if invited on another map when the "owning" player joins back to that server and is added to the new tribe.
  • This will also handle enforcing tribe size cluster wide preventing having different players on different maps.
  • Tribe names are now reserved cluster wide upon tribe creation so it may not be used on another map by another tribe.
  • Tribe Size permissions assigned based on tribe members (Permissions 1.8 required to use the feature)
  • Discord logging for all auto managed tribe events.
  • Full Unicode support for tribe names.
  • Option to Kick and Teleport a player instead of trapping inside their old tribes base (also helps prevent griefing)
  • Additional features to help support adding to existing clusters seamlessly.
  • Force Tribe Membership (Tribe Logs Ascended force tribe will be ignored in favor of this one)
  • LFG System to allow tribes to invite players flagged as "Looking for group" anywhere on the cluster.
Tribe Logs Ascended

ASA: Tribe Logs Ascended

Allows sending tribe logs to discord for player tribes and Admin Logging

Show Features

Features
  • Tribes can specify a discord webhook to use for tribe log notifications.
  • Admins can specify a discord webhook for each map to log all tribe logs to discord.
  • Admins can specify a discord webhook for each map for a secondary public channel or special private channel for certain events.
  • You can force players to be in a tribe.
  • Log tribe name changes.
  • Log tribe ownership changes.
  • Log join/leave messages.
Keyword Matching
  • Can be enabled to allow filtering the kinds of events that are forwards to discord.
  • Keywords used should match the text displayed in a tribe log.
  • Keywords used need to be in the servers language.
  • Special Keywords can have a ping added to them like "@here" or "@everyone".
  • See the commented config for more details.